AI Insights · Timothy · June 2024
Top 5 Anime Games on Android in UAE for Q2 2024
Discover the performance of the top 5 anime games on the Android platform in the United Arab Emirates for the second quarter of 2024, based on data from Sensor Tower.
During the second quarter of 2024, the anime game category on the Android platform in the United Arab Emirates saw varied performance among the top five applications. Below, we dive into the weekly trends in downloads, revenue, and active users for each game.
Solo Leveling:Arise from Netmarble, launched in early May, experienced strong initial traction. Weekly revenue peaked at approximately $19.9K during the week of May 13 but gradually decreased to around $9.1K by the end of June. Downloads started high with roughly 11.3K in the first week but saw a significant decline to 580 by the final week of June. Despite the drop in downloads, active users showed a steady increase, rising from 10.9K in early May to 14.6K by the end of the quarter.
DRAGON BALL LEGENDS by Bandai Namco Entertainment Inc. showed a varied performance. Weekly revenue fluctuated, with a notable peak at $2K in late May. Downloads also saw a gradual increase, from 361 in early April to 881 by mid-June. Active users maintained a steady growth, starting at 1.8K in April and reaching 2.3K by the end of June.
ONE PIECE Bounty Rush, also from Bandai Namco Entertainment Inc., demonstrated strong engagement. Revenue peaked at $4.1K in late May, while downloads varied, with a high of 923 in early May, stabilizing around 239 by the end of June. Active users showed a robust presence, peaking at 6K in early May and maintaining around 4.4K towards the end of the quarter.
DRAGON BALL Z DOKKAN BATTLE had a more modest performance. Revenue was highest at $783 in late April but generally remained below $200 in June. Downloads followed a similar trend, peaking at 436 in early April and falling to 152 by the end of June. Active users saw a decline from 1.4K in early April to approximately 1K by the end of June.
ONE PUNCH MAN: WORLD by A PLUS JAPAN had a steady but low engagement throughout the quarter. Revenue was minimal, with a slight peak at $115 in early April. Downloads were consistent but low, ranging from 197 in early April to 95 by the end of June. Active users remained stable around 1.8K to 1.9K throughout the quarter.
These insights highlight the dynamic performance of anime games in the UAE's Android market for Q2 2024. For more detailed analytics and insights, visit Sensor Tower.